PCs (lvl 6): Sshisah, Skrolk, Nuada, Tarlyn, Olbis
The crystal sphere explodes, and a poisonous gas begins to spread out. Luckily all the PCs resist the effects of the poison, and can keep focusing on their battle against the nereid. When they finally defeat the water spirit, they retrieve her treasure and leave the room.
In a long, wide hall they find several statues of animal heads. In the beak of the one representing an eagle, they see a magical bracelet, which they retrieve after destroying the statue. Continuing in their exploration, they face more devious traps, but are rewarded with more loot.
Undead creatures abound in the dungeon, something they discover when they desecrate the resting place of a wicked wight, and when they face an horde of zombies not long after.
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