The party continues in their exploration of Kronos' innards. A difficult battle against creatures of pure hunger awaits them, but they manage to come out victorious.
The next encounter is a battle of wits, as they meet Rex the androsphinx. They solve the noble creature's riddles, and they earn several boons.
These boons are much needed, as in the next chamber Acererak the lich awaits them. The PCs charge the undead creature and his minions without hesitation, and they succeed in destroying the archmage's eldritch machine, and force him to a hasty escape.
With Acererak's plans foiled, a portal opens up to deliver them once again to Mount Olympus. Zeus rewards their efforts with the magical hammer Whelm, and a grand feast.
The day after, the gods of Olympus guide them to a portal that will bring them back to Sigil.
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